Interactive immersive installation created for Cinema Mystica (Budapest) as part of MikroMakro: As Above So Below, built around a custom Physarum slime mold simulation that responds to visitors and moves with the music.
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Immersive, interactive audiovisual installation at Harpa Concert Hall in Reykjavik. I built the real-time scenes in TouchDesigner as part of ARTECHOUSE Studio, working directly with Icelandic composer Högni Egilsson.
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Immersive exhibition that follows a neuron from birth to death, created as part of ARTECHOUSE Studio with the Society for Neuroscience. I designed and developed the birth scene. Shown at ARTECHOUSE DC and NYC.
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Light show programmed across the LED facades of 40 skyscrapers in Shenzhen’s Futian District. Awarded Third Prize in the Bi-City Biennale of Urbanism\Architecture 2019 Light Show Competition.
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In May 2019 my work was featured in Times Square as part of META-morphosis: a new media curation by Decode Experiential created for the One Times Square building.
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Interactive projections designed for Lucid Dream Interactive Pods presented at the HP Coachella tent by ARTECHOUSE
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Silhouettes I-IV is an interactive installation that allows viewers to directly engage with four visual simulations through their movement and presence in the space.
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Pisces Pool is an interactive installation that was presented at Electric Forest 2017
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REM ROM is an interactive dream state machine
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Interactive multimedia installation, premiered at the 55th Ann Arbor Film Festival.
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Collaborative installation between Performing Arts Technology and Architecture graduate students at the University of Michigan
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Interactive sound installation using keys and doorknobs.
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A video installation about the reach for meaningful connection through online media.
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